I spend most my days these days in Unity and I really love it. There really isn't much you can't do in it and it is such a great sandbox for learning new things in C#. Quite a bit of... Continue Reading →
A few weeks ago I created my first implementation of an Octree... What are Octrees you ask, well, they are super cool is what they are. I have only ever seen them being used in Game Dev, and have always... Continue Reading →